Digital Entertainment (Interaction Design) Gold Award
Title of Entry : Market Trend Digital Sports Entertainment System“Market Trend Digital Sports Entertainment System” - Sports and competitions are always the greatest entertainment for human beings. “Stronger! Higher! Faster!” is not only a slogan to athlete, sport players or watcher like to seek the excitement during the process. That’s why both traditional sport events such as Olympics, FIFA World Cup and new eSport such as LOL World Championship are fascinating to human and pushing the world forward. The production team would like to integrate sports and interactive solutions with VR Riding / Skiing / Rowing as the starting point and introduce technology to next entertainment generation.
Digital Entertainment (Interaction Design) Silver Award
Winner : Vocational Training Council
Title of Entry : VR STEM Career Experience Package“VR STEM Career Experience Package” includes a series of interactive VR experience, the general public can have a first-person experience and grasp the essence of the relevant trades. This is helpful for promotion of the trades and help alignment of job expectation of the public in the recruitment process. In addition, the individual application has been used for the initial training for trainees of the respective trades, which is particularly useful for Vocational and Professional Education and Training (VPET) which stresses on the mastery of hands-on skills and practices in authentic workplace.
Digital Entertainment (Interaction Design) Bronze Award
Title of Entry : Pitch Coaching System“Pitch Coaching System” is an interactive presentation analysis tool embedded with Artificial Intelligence, measuring the effectiveness of a presentation. The system aims to find out the strength and weaknesses of the presenters, as well as indicate the direction of further improvement in presentation. The existing methodologies and measurement components for evaluating presentation performance mainly depends on verbal and/or nonverbal aspects, while the assessments rely on human rating manually, thus, the Pitch Coaching System introduces multimodal sensing for automated assessment. The multimodal sensing with combination of motion tracking, head tracking, facial expression recognition and speech processing evaluates the presentation elements automatically and rates the overall presentation performance based on the tested model in Education.
Digital Entertainment (Interaction Design) Certificate of Merit
Winner : XCEPT Ltd.
Title of Entry : Aurifer in Time“Aurifer in Time” - Each piece of jewelry meticulously crafted is a quintessence of the arts in an epoch, deeply infused with cultural essences and memories of the people. They shine at the convergence of careful selections of materials and precise designs, to shed light on the aesthetics and collective sentiments in each golden era. In celebration of the 90th anniversary of Chow Tai Fook (CTF), where artisans gather to achieve traditional craftsmanship excellence and technical breakthroughs, XCEPT team presents the Chow Tai Fook Brand Hall – Aurifer in Time.
Digital Entertainment (Interaction Design) Certificate of Merit
Winner : NG Wing-kiu
Title of Entry : Hong Kong Culture Visit - AR“Hong Kong Culture Visit - AR” - Culture is a part of people's lives which expressed different ways we tell the stories and remember the past. We can explore how past events have infiuenced and shaped our present lifestyle. Hong Kong has transformed from a small fishing village into a British colony, and then became the International Financial Center of today. “With cities, it is as with dreams. Everything imaginable can be dreamed.” Hong Kong is a legendary place for people discovering its different sides. People, especially children, thinks history is a dry lesson. Hence, there is a series of pop up card with AR animation introduces Hong Kong history in an interesting way.